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Friv
Essence 6
Essence 6
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Posts: 1072
Joined: 28 Jan 2006, 00:42
Title: Splinter of Mokrelus
Exalt: Elemental
Fighting Style: Spell-Fu
Artifact: The Crucible of Tarim
Location: Toronto
Contact:

Twilight of the Second Age - Character Sheets and Stuff

07 Jun 2006, 12:34

I was thinking of putting up character sheets for the people, artifacts, and spirits that I've been writing about. I'm wondering if:

A) That's something that anyone would be interested in, and

B) Whether it should go here or in the Exacting Rules Analysis board.

Thoughts?
Last edited by Friv on 08 Jun 2006, 16:36, edited 1 time in total.
"Some people walk in the rain. Others merely get wet."

Patchwork Champions - You say "to-ma-toe", I say "world-ravaging-laser-beam".
 
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Epiphany
Essence 7
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07 Jun 2006, 19:54

A: Yes.

B: Here.
BrilliantRain: There are those who would note that sometimes, sometimes, you get the things you really need instead of the things you deserve.
Kailan: If people only ever got what they deserved, the world would be a more miserable place.

My Novels / My Series / My Short Stories
 
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Epiphany
Essence 7
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Posts: 3792
Joined: 26 Jan 2006, 23:23
Title: Resident Novelist
Exalt: Sidereal
Fighting Style: Running the hell away
Artifact: My Lower Soul
Location: Bellingham, WA
Contact:

07 Jun 2006, 19:55

A: Yes.

B: Here.
BrilliantRain: There are those who would note that sometimes, sometimes, you get the things you really need instead of the things you deserve.
Kailan: If people only ever got what they deserved, the world would be a more miserable place.

My Novels / My Series / My Short Stories
 
User avatar
Epiphany
Essence 7
Essence 7
Posts: 3792
Joined: 26 Jan 2006, 23:23
Title: Resident Novelist
Exalt: Sidereal
Fighting Style: Running the hell away
Artifact: My Lower Soul
Location: Bellingham, WA
Contact:

07 Jun 2006, 19:55

A: Yes.

B: Here.
BrilliantRain: There are those who would note that sometimes, sometimes, you get the things you really need instead of the things you deserve.
Kailan: If people only ever got what they deserved, the world would be a more miserable place.

My Novels / My Series / My Short Stories
 
User avatar
Friv
Essence 6
Essence 6
Topic Author
Posts: 1072
Joined: 28 Jan 2006, 00:42
Title: Splinter of Mokrelus
Exalt: Elemental
Fighting Style: Spell-Fu
Artifact: The Crucible of Tarim
Location: Toronto
Contact:

07 Jun 2006, 23:16

Kieran
Concept: Young, curious scholar-warrior
Caste: Twilight Caste Solar
Motivation: Protect the innocent
Anima: Giant strix
-----

Strength 2, Dexterity 4, Stamina 3, Charisma 3, Manipulation 2, Appearance 3, Perception 4, Intelligence 4, Wits 3

Dawn: *Melee 3
Zenith: *Integrity 3, *Presence 2
Twilight: *Crafts (Fire) 3, Crafts (Air) 3, *Crafts (Magitech) 3, *Investigation 2, *Lore 4, *Occult 3
Night: *Athletics 3, *Awareness 3
Eclipse: Bureaucracy 1, Linguistics 2 (Riverspeak, Old Realm, Skytongue)

Backgrounds: Artifact 1 (Orichalcum Chain Shirt), Artifact 2 (Reaper Daiklave), Artifact 1 (Subtle Scabbard), Artifact 2 (Thaumaturgy-Storing Engine)Resources 2

Compassion 3, Conviction 2, Temperance 2, Valor 3
LIMIT BREAK: Foolhardy Contempt

Willpower 6, Essence 3, Personal 15/15, Peripheral 26/26 (9 committed)

Charms:
Excellencies:
First: Melee, Athletics
Second: Crafts, Lore
Third: Lore

Melee: Dipping Swallow Defense
Integrity: Integrity-Protecting Prana, Destiny-Manifesting Method
Investigation:
Occult: Spirit-Detecting Glance
Athletics: Graceful Crane Stance

Experience: 2/18

THE SUBTLE SHEATH, Artifact 1

Kieran's sheath came from the Twilight Tomb, where it was left holding the sword that some ancient Solar held. Any sword placed in the sheath appears to be completely mundane until drawn; even Essence sight will only detect it if used by someone with Essence higher than that of the person to whom the sheath is committed.

THAUMTURGY-STORING ENGINE, Artifact 2, Repair 2.

This First Age engine was not common, as thaumturgy was a rare science. With it, a character may prepare a single thaumturgical ritual or spell, and commit 1 mote per level of the ritual or spell. The engine holds the spell until activated, at which point it is discharged. It can hold a spell for up to one week.
The Engine requires basic maintenance, but only basic. Anyone with Lore 3, Occult 3, and Resources 2 can easily keep the device functional.
"Some people walk in the rain. Others merely get wet."

Patchwork Champions - You say "to-ma-toe", I say "world-ravaging-laser-beam".
 
User avatar
Friv
Essence 6
Essence 6
Topic Author
Posts: 1072
Joined: 28 Jan 2006, 00:42
Title: Splinter of Mokrelus
Exalt: Elemental
Fighting Style: Spell-Fu
Artifact: The Crucible of Tarim
Location: Toronto
Contact:

07 Jun 2006, 23:21

Might as well keep going...

Khory Ironthews
Concept: Bold warrior
Caste: Heroic Mortal
Motivation: See the world
-----

Strength 4, Dexterity 3, Stamina 4, Charisma 3, Manipulation 2, Appearance 2, Perception 3, Intelligence 3, Wits 3

Dawn: Archery 1, Martial Arts 2, Melee 3 (Hammer +1), War 1
Zenith: Integrity 4 (Loyalty +1), Presence 2, Resistance 3, Survival 2
Twilight: Investigation 2, Lore 3, Medicine 1, Occult 1
Night: Athletics 4 (Feats of Strength +2), Awareness 2, Dodge 1
Eclipse: Bureaucracy 1, *Linguistics 4 (Riverspeak, Flametongue, Forestongue, Skytongue, Low Realm)

Backgrounds: Contacts 3, Resources 2, Experience 2

Compassion 2, Conviction 2, Temperance 2, Valor 3

Willpower 6, Essence 1, No Essence Pool

Experience: 0/18
"Some people walk in the rain. Others merely get wet."

Patchwork Champions - You say "to-ma-toe", I say "world-ravaging-laser-beam".
 
User avatar
Friv
Essence 6
Essence 6
Topic Author
Posts: 1072
Joined: 28 Jan 2006, 00:42
Title: Splinter of Mokrelus
Exalt: Elemental
Fighting Style: Spell-Fu
Artifact: The Crucible of Tarim
Location: Toronto
Contact:

08 Jun 2006, 10:59

And to round out our cast after my last post (read Chapter 3, Scene 7 before this sheet, I recommend)

Elena

Concept: Travelling guard
Caste: God-Blood (Air Elemental)
Motivation: Protect Kieran
-----

Strength 3, Dexterity 4, Stamina 3, Charisma 2, Manipulation 2, Appearance 3, Perception 2, Intelligence 2, Wits 3

Dawn: Martial Arts 2, *Melee 4, Thrown 2, War 2
Zenith: Integrity 3, Performance 2, Presence 2, Resistance 2, Survival 2
Twilight: Investigation 1 (Detect Lies +1), Lore 1, Occult 2
Night: Athletics 2, Awareness 2, Dodge 3, Stealth 2
Eclipse: Bureaucracy 2, Linguistics 3 (Riverspeak, Forestongue, Skytongue, Old Realm), Ride 2, Socialize 1

Backgrounds: Contacts 1, Resources 2, Experience 2, Inheritance 3

Compassion 3, Conviction 2, Temperance 2, Valor 3

Willpower 7, Essence 1, No Essence Pool

Merits: Awakened Essence (5), God-Body (7)
Flaws: Unusual Appearance (1), Restricted Heritage (3), Beacon of Power (4)
CHARMS
Flight (5 motes/scene)
Elemental Rejuvenation (can only use when flying and not close to any other element)

Experience: 0/18

RESTRICTED HERITAGE: Although Elena's Essence has been awakened, she is tied strongly to the element of air. Elena may only learn Spirit Charms from air elementals.
"Some people walk in the rain. Others merely get wet."

Patchwork Champions - You say "to-ma-toe", I say "world-ravaging-laser-beam".
 
User avatar
Friv
Essence 6
Essence 6
Topic Author
Posts: 1072
Joined: 28 Jan 2006, 00:42
Title: Splinter of Mokrelus
Exalt: Elemental
Fighting Style: Spell-Fu
Artifact: The Crucible of Tarim
Location: Toronto
Contact:

Character Sheet: Nia

18 Jun 2006, 10:49

Propping this thing up by rounding out my main cast. :)

Nia

Concept: Frightened sparrow
Caste: Splinter of Mokrelus
Motivation: Return to her 'Father'
Anima: Flickering trails of red, green, and blue light
-----

Strength 3, Dexterity 4, Stamina 3, Charisma 3, Manipulation 3, Appearance 4, Perception 2, Intelligence 2, Wits 3

Dawn: *Martial Arts 4, Melee 1
Zenith: *Integrity 4, Performance 2, Presence 1, Resistance 2, Survival 2
Twilight: *Investigation 4, Lore 3, Occult 3
Night: *Athletics 4, Awareness 2, Dodge 3, Larceny 2, *Stealth 5
Eclipse: Bureaucracy 2, Linguistics 3 (Riverspeak, Forestongue, Skytongue, Old Realm), Socialize 1

Backgrounds: None to speak of

Compassion 3, Conviction 3, Temperance 2, Valor 1

Willpower 6, Essence 4, Essence Pool 58/58

CHARMS
Terrestrial Circle Sorcery (Emerald Countermagic, Becoming The Wood Friend, Impenetrable Frost Barrier)
Celestial Circle Sorcery (Torrential Cascade, Sapphire Countermagic, The Scribe’s Thousand-Ribbon Vestments)

SUPERNATURAL ABILITIES
As a Splinter of Mokrelus, Nia is completely immune to all non-magical infections and diseases. She bleeds as a human, but heals at the increased rate of the Exalted.

Nia should be able to commune with Mokrelus, sharing her knowledge with him instantly, but she can't. This will be further explained in the fairly near future.
"Some people walk in the rain. Others merely get wet."

Patchwork Champions - You say "to-ma-toe", I say "world-ravaging-laser-beam".

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